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About me, Skills & Experience

My dedication to the work and motivation to grow have led me to interesting projects and experiences.

I specialise in Game Development, and i am looking to pursue a career within the Games Industry. This year I
expanded my knowledge through my studies at the Mastered bootcamp, where i focused on Unity and C# whilst
adding new projects to my portfolio.


In previous job roles, i have acquired excellent time management and team leadership skills. I am committed to
my graft and I continuously push my creative ideas forward by learning new techniques and skills from other
developers and artists. Game development is something that i am incredibly passionate about, and i feel with my
current experience and skillset, i will be a strong asset to your studio.

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Skills

Unity2D
Mastered 2022

 

Unity3D
Mastered 2022
 

C#
Mastered 2022
 

Photoshop
Mastered 2022

Education

Unity Junior Programmer

Unity/Mastered 2022

The University of Macedonia

Diploma in Economics
 

Experience

Junior Game Developer

Mastered, Nov 2021 - Present

Strong skills writing code for games in Unity with C#.

• Utilising Visual Studio and object oriented programming.

• Experience in animation, 3D modelling, Shaders, lighting.

• Maintaining gameplay experience and paying special attention to project details.

• Working with UI & Unity graphics.

• Familiar with version control management (Git).


 

Turn-based Board Game Project

Mastered, Feb 2022 - May 2022

• URP Pipeline.

• Working with Finite State Machine to create target oriented AI behaviours.

• Designing and creating game mechanics and environments.

• Creation of UI of the entire game.

• Worked with Shader graph for the creation of materials.

Endless Runner Project

Mastered, Nov 2021 - Jan 2022

• HDRP Pipeline.
• Designing gameplay mechanics in Unity with C#.
• Creating UI such as Start and Game over menus, In-
game UI, high score tracking.
• Game polishing with Shader Graph, Particle effects and SFX.
• Working with tools as Probuilder for the environment creation and Cinemachine for Cinematic Intro Cutscene.

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